The Decline of the Brawler
May 1st, 2011
I got thinking about Brawler titles and how generally underappreciated they were last night when I was writing about Dynasty Warriors 7. Poor example, I know – but I am going somewhere with this, and I hope someone at Tecmo-Koei reads this because it presents arguments that they can learn from.
The Brawler genre started in the late 1970's with a boxing game made by Sega called Heavyweight Champ.
|X-Men Arcade 4-Player Cabinet|
|Streets of Rage - Sega Genesis|
|Knights of the Round|
|The Punisher - Arcade|
|River City Ransom - NES|
|The Peacekeepers - SNES|
|Dungeons & Dragons: Tower of Doom - Arcade|
|Die Hard Arcade - Arcade|
|Bladestorm: The Hundred Year's War - PS3, XBox 360|
|A Song of Ice and Fire Book 1|
|Wheel of Time Book 10|
|Artistic representation of the Volsung Saga|
|Krondor Riftwar Series Book 1|
And I think I can safely say that we're still waiting for a proper River City Ransom sequel.
So Tecmo-Koei, Sega, Konami and Capcom: Show us what you've really got. We're tired of your old franchises and older ideas. And to Bethesda, iD, Activision and EA - get into the game!. Koei clearly got it when they finally redesigned Dynasty Warriors. You guys need to read the reviews to learn your technical mistakes and listen to your fans to figure out what's cool. Then maybe you can come up with titles that do this genre justice again.